


“No keyloggers, viruses, bitcoin mining software, or similar has been found in mods on the Steam Workshop.” “We recently banned a few mods from the Cities: Skylines Workshop and want to clear up some of the misinformation surrounding these mods,” read a statement from the developers (via Reddit). “The mods in question, which have been banned, are ‘Network Extensions 3’ and ‘Update from Github.'” Colossal Order, however, has investigated the situation and found that the issue has been a bit overblown. This led to concerns over malware or remote code exploits. This mod was created by a modder named “Chaos” who had allegedly forked another mod and took steps to hamstring the competition through malicious code. On Friday, it was alleged that a hidden updater exposed as many as 35,000 users to malicious code through a mod in Cities: Skylines. Fortunately, it looks like these worries were a bit overblown. Malware concerns over a number of banned Cities: Skylines mods were addressed in a statement from developer Colossal Order. What We Learned About the Banned Cities: Skylines Mods and Malware Risks The game’s developers have now put out a statement clarifying the situation and assuring gamers that there was no real risk to them. Unfortunately, things took a dark turn recently - it was alleged that a handful of mods contained malware. A big part of the game’s appeal is the ease of making and integrating mods developer Colossal Order even distributes a handful of this community-created content as official DLC every now and again. It’s been out for four years and counting and has a VR spinoff on the way. Colossal Order has put out a statement addressing a number of recently banned Cities: Skylines mods that were recently removed from the Steam Workshop.Ĭities: Skylines is one of the better city-building games out on the market today.
